Category Archives: International Nexon

[CALS] Combat Arms: Line of Sight Closed Beta Begins March 31

Combat Arms: Line of Site Nexon Europe will launch the closed beta for multiplayer online first-person shooter Combat Arms: Line of Sight on March 31. The closed beta will run until April 2 and will be available for play only in Europe and in the languages of English, German, Spanish, Turkish and French. Driven by the powerful and versatile Unreal Engine 3, the new title will feature sharp visuals, almost unlimited and visible weapon customization and unique superhuman powers. The closed beta content will include four diverse game maps, six different game modes, seventeen unique superhuman powers and combat senses and a variety of customizable weapons. The game is developed by Seoul-based BlackSpot Entertainment and its European release is its global debut. For more information on the game and its closed beta service, check out the official website and the official Frequently Asked Questions (FAQ) post. Combat Arms: Line of Sight is the fourth online first-person shooter (FPS) from Nexon Europe who has seen much success from the genre. Nexon America has no plans to launch the game in North America at this time.

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[NX] [HE] Nexon to Publish Human Element Globally

Nexon has acquired the global publishing right to first-person shooter Human Element. It is developed by Los Angeles-based development studio Robotoki, into which Nexon invested in February 2013. Human Element is due to be begin release in the fourth quarter of 2015, eventually landing on next-generation consoles, PC and mobile, including iOS and Android.

Robotoki was founded in April 2012 by president and former Creative Strategist of the Call of Duty franchise Robert Bowling.

“We are excited to work with Robotoki to bring this exciting game to consumers in North America and around the world,” Nexon CEO Owen Mahoney stated in a press released announcing the deal.

“This announcement marks an important milestone in the strategic partnership we formed with Robotok in February 2013 and furthers out goal of developing groundbreaking, AAA quality free-to-play games.”

[NXEU] [U11] Nexon Europe Announces United Eleven

Luxembourg – April 8, 2014 – Today, Nexon Europe has the pleasure to announce its latest title, United Eleven, a browser-based, mobile-compatible game that combines actual names and faces of players registered with FIFPro and a license of Bundesliga clubs, with the most sophisticated match engine available.

Developed by NHN BlackPick Corporation, United Eleven lets players build their squad from over 50,000 footballers, officially licensed by FIFPro and global IP rights to the Bundesliga. Players can create the complete football management experience by boosting squads, recruiting players to improve and evolve stats, and overseeing the gameplay.

For the comprehensive managing simulation, the game offers simple but authentic interaction of football play. This includes full control of tactics, formation, and lineup, as well as consideration of the chemistry between players in the squad and how that will impact overall performance. From the start, United Eleven sets players in the position of absolute control. Matches can be played out in real time, with the ability to make strategic decisions in any moment of the game, thanks to the advanced football simulation engine.

“United Eleven offers players with the perfect way to feed their football cravings off the pitch, with an easy-to-access format, mobile support, and the official FIFPro and Bundesliga licenses,” said Kenny Chang, CEO of Nexon Europe. “We’re excited to see football fans across the continent take advantage of this intuitive and casual football management simulation, offering professional strategic gameplay.”

United Eleven is a browser-based, mobile-compatible game, eliminating unnecessary installation times. Players can make their decisions and tactical adjustments at any time with a PC, smartphone, or tablet.

Nexon Europe is looking forward to the beta test in May, and the game will be serviced in 8 languages: English, German, French, Italian, Polish, Spanish, Portuguese, and Turkish. The game will be published in Europe, North and South America, Oceania, and North Africa.

For more information, visit http://www.united11.com and keep up-to-date with United Eleven news on the official Facebook page: http://www.facebook.com/united11.nexoneu

[AO] Nexon Europe To Launch English Client for Atlantica Europe

After years of the successful service of Atlantica Online in the European market in the languages of French and German, Nexon Europe will launch an English client for the game. The new client will be launched alongside the upcoming Empires of Gold game update.

“The German – and French-based servers have seen enormous success and we look forward to echoing that throughout the rest of Europe”, says Marc Mehlitz, Product Manager, Nexon Europe. “Part of the joy of making games like Atlantica is bringing so many enthusiastic gamers together into one imaginative space. We’re thrilled that we can do that across Europe with the launch of the English service, while also providing a massive content update that will benefit existing players as well as new ones.”

I had for long been wondering why the English service of the game published by Nexon America was not more integrated into the European market since no IP block has ever been in effect for either of Nexon America or Nexon Europe’s services. This would mirror the setup which existed when Atlantica was still published by Ndoors Games and would have long allowed Europeans to play the game in English and would also give Americans easier access to the German and French clients.

 

Inside One of the World’s Biggest Game Companies

So I’ve never been to Nexon’s Korean office. I’ve never even been to Korea. Or Asia. Or anywhere in the Eastern hemisphere. Nexon Korea moved into new offices late last year and the place looks stunning. The awesome Brian Ashcraft from Kotaku put together an inside look at the new space.

[NXEU] Nexon Europe To Publish Lost Saga

Lost Saga was previously published in North America and Europe by OGPlanet but service termination was unexpectedly announced for December 8, 2013. Z8Games, the publisher of the popular CrossFire, will take over North American service on December 18, 2013.

Nexon Europe will be taking Lost Saga back into the European market in 2014. The game will be serviced in English, German, French, Italian, Polish and Turkish with closed beta beginning in the first half  of 2014.

Lost Saga is an online multiplayer brawler game developed by I.O. Entertainment and licensed by WeMade Entertainment. The enormous cast of characters comprises of the most famous figures from across the ages, from Robin Hood to modern day ninja warriors, meshing together fantasy, sci-fi, and popular culture in a glorious party title for up to 16 players to simultaneously battle it out online.

Lost Saga’s heroes are all customisable, allowing players to personalise their experience at a new level as they battle with friends over an assortment of urban, natural, and mystical environments – which can all be experienced without spending any extra money.

“We’re incredibly pleased to have this prestigious title added to our already large and varied collection,” said Kenny Chang, Managing Director at NEXON Europe. “Lost Saga is an easy to learn, difficult to master game. Fast-paced, high action, and fun-packed gameplay with 100 different well-balanced offensive and defensive characters will provide unique experiences in every single play. I believe our players will relish in this great addition to the NEXON Europe family.”

Battles in Lost Saga come in all sizes and types. In Crown Control mode, heroes must defend their team’s crown from their enemies, while in Prisoner mode, players can capture their opponents on the field of battle. Power Stone mode challenges players to protect their skills by keeping their Power Stone safe, and Boss Raid mode gives one hero the ultimate advantage as he becomes the boss that his opponents must destroy.

The armor and weapons in Lost Saga are each associated with specific skills, and players who are prevailing in battle can claim their opponents’ armor and weapons, along with the accompanying skills, as their own. An innovative character-swap system lets players switch out characters from their full arsenal of heroes in the middle of battle to change tactics and bash out massive combos. Thousands of skill combinations and variations make Lost Saga an ever-changing battle that keeps players on their toes, while an engaging art style and intuitive controls keep the game accessible and fun.