Category Archives: Counter-Strike Online 1/2
Nexon announced today that it has entered into an agreement with super popular Chinese publisher Tiancity for the servicing of Counter-Strike Online 2 in that region. The title’s predecessor Counter-Strike Online has been a top performing hit in China since it was launched in 2008. Even more specifically developed that Counter-Strike Online (which was developed for an Asian audience), Counter-Strike Online 2 was developed especially for the Chinese market in order to capitalize on the massive gaming market which exists in that country.
“We are pleased to build on our successful partnership with Tiancity to deliver another installment of the highly successful Counter-Strike Online franchise to players in China,” said Seungwoo Choi, President and Chief Executive Officer of Nexon Co., Ltd. “We think players will love the exciting new features offered in this sequel and look forward to continuing a productive relationship with Tiancity in the future.”
Counter-Strike Online is currently in its beta process in Korea and will also be self-published by Nexon in Japan.
That’s right! Nexon Europe is launching yet another multiplayer online first-person shooter, this time only in Turkey. It’s Counter-Strike Online and it is currently in its closed beta in the region.
Counter-Strike Online is a free-to-play first-person shooter developed by Nexon in cooperation with game license holder Valve and launched in Korea in 2008. The game is aimed towards the Asian market. The game is currently serviced in Korea (Nexon), Japan (Nexon), China (Tiancity), Taiwan and Hong Kong (Gamania), Singapore and Malaysia (IAHGames), Indonesia (Megaxus), Thailand (PlayFPS) and is preparing for a launch in Turkey (Nexon).
A sequel was announced in 2012 and is currently in its beta phases in Korea.
CSO joins Combat Arms and War Rock in the list of MOFPSs published by Nexon Europe. A fourth FPS, Shadow Company, is scheduled for launch in 2013.
Nexon Korea Corp. and Valve Corp. have partnered for the development of the sequel to the successful free-to-play Counter-Strike Online, a first-person shooter aimed towards the Asian market.
TOKYO, Apr 04, 2012 (BUSINESS WIRE) — Nexon Co., LTD. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online games, today announced that Nexon Korea Corporation (ceo:Min Seo) has partnered with Valve Corporation (ceo:Gabe Newell) to develop Counter-Strike Online 2, the sequel to the highly popular first-person shooter game, Counter-Strike Online.
Nexon Korea and Valve Corporation partnered in 2007 to co-develop Counter-Strike Online, an online version of the first-person multiplayer game Counter-Strike. Tailored for gaming audiences in Asia, Counter-Strike Online is an online phenomenon, reaching 500,000, 70,000 and 50,000 concurrent users in China, Taiwan and Korea, respectively.
Counter-Strike Online 2 will offer enhanced graphics, more realistic gameplay and powerful impact sensations powered by an enhanced version of the Source engine. The game will also feature various game modes enhancing its original game experience with new and improved environments, weapons, equipment customization and more.
Under the terms of the agreement, Nexon Korea will develop and be the exclusive publisher of Counter-Strike Online 2 in Japan, Korea, China and other areas in Southeast Asia. Nexon Korea intends to continue to leverage its proven development expertise and deep understanding of local markets to make Counter-Strike Online 2 one of the leading first-person shooter titles in the region.
About Nexon Co., Ltd. http://ir.nexon.co.jp/en/
Nexon Co., Ltd. (3659.TO) is a worldwide leader in free-to-play online games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions in the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services more than 50 online games in more than 100 countries and since its founding, Nexon has generated more than 1.3 billion player registrations. The company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.