[NT] Some Features Of ProjectNT
For lovers of Pokemon, ProjectNT has something to offer you. Within the game’s strategy-based combat is the small chance that you’ll be able to capture monsters after you’ve killed them. Once you have successfully captured the monster you may use it in battle.
Unlike most games in which characters are set on a single class with a single set of skills, ProjectNT doesn’t follow that system. Why? Because characters in ProjectNT don’t use very many skills at all! It’s actually the monsters that you capture that use skills when you command them to. As such any character can mix and match skills based on the monsters that they captured rather than being limited to a single set of skills.
ProjectNT is expected to make its global premier (likely the Korean service) in Summer 2013.