[NXNA] Nexon America’s Q2 Revenue Up 38% Year-Over-Year
Nexon America has announced that its revenues have increased 38% in the second quarter of 2011 when compared to the same period in 2010. This at a time when general growth in the video game industry continues to decline.
“The second quarter was an example of us doing what we do best,” said Daniel Kim, Nexon America’s CEO. “We delivered compelling content that kept our players coming back to take on adventures and have fun in our games, regardless of whether they pay a few dollars or play for free.”
Nexon services, through its publishing arms and business partners, over 30 games globally in 72 countries with over 350 million players. Nexon America itself publishes MapleStory (Global), Mabinogi (North America), Combat Arms (North America), Dungeon Fighter Online (North America), Vindictus (North America), Atlantica Online (Global) and has recently launched the open beta of the anticipated action MMO Dragon Nest. Nexon America has over 16 million registered users.
In 2010 Nexon America amassed 639 million Won in revenue, and with a 59% increase and 38% increase in revenues year-over-year in the first and second quarters, Nexon America is well on track to surpass their 2010 total.