Category Archives: History Lesson
[GMS] This Month In Our Past: March [2012 Edition]
One of the greatest months of the year by previous records is March. A breathtaking milestone, not just for one of the game’s best, but for the entire Global service, a challenging new and original party quest, the opening of the 7th world, the birth of one of the game’s most powerful bosses, a highly anticipated new area with an extremely wide level range, the awakening of the great Dragon Master, a massive AfterShock and more all took place during this month in our past.
March 2006
Client Version Update: 0.19
Game Update Name: ‘LUDIBRIUM!!!!!’
Game Update Date: Thursday, March 2, 2006
- Ludibrium
With monsters levels ranging over 70 levels, the highly anticipated area of Ludibrium added much required training areas for level 50+ players at a time when Maple World was a fraction of what it is now and training possibilities were small. At the time Ludibrium was the best thing to happen to Global MapleStory.
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This Month In Our Past: February [2012 Edition]
Oh February, poor February. Is Lunar New Year anything to woo about? Nah, not in GlobalMS. Maybe in ChinaMS or MapleSEA, but not GlobalMS. Ooo! Valentine’s Day! Nah, nothing super special. Events and more events? Unless they’re super awesome events then we’re not that interested. Neo City, Kerning Square and Golden Temple? Hmm, not that bad. All in all, February has been one of the most disappointing months f0r GlobalMS.
It’s February! The month of the Lunar New Year, small updates and disappointing content. A new world, innovative cooperative quest and more were added to the game in this month in past years.
February 2006
Client Version Update: 0.17
Game Update Name: -
Game Update Date: Thursday, February 9, 2006
-PIN reset
-Valentine’s Day
Client Version Update: 0.18
Game Update Name: -
Game Update Date: Thursday, February 16, 2006
-New World – Khaini
GlobalMS received two updates in February 2006, the PIN reset function, Valentine’s Day events and the 5th world, Khaini.
This Month In Our Past: January [2012 Edition]
Welcome to January, one of the greatest months ever for GlobalMS updates. The release of the game’s final job advancement in 2008, one of the game’s most used social features in 2006, the addition of a Global MapleStory original party quest in 2007, and the update of an highly EXP awarding PQ in 2010. Here are the details of game updates in Januarys past.
January 2006
Client Version Update: 0.16
Game Update Name: -
Game Update Date: Monday, January 26, 2006
- Level 80/90/100 equips
- Guild
- Lunar New Year
Guilds will forever be one of the most used, if not the most used social gameplay in MapleStory. Level 80/90/100 equips are also very important in the gameplay of many maplers.
This Month In Our Past: December [2011 Edition]
The Winter holidays always mean something huge in MapleStory! Whether it be four new worlds, four new classes, two new towns, an new job advancement or maybe it’s a complete game overhaul, December hardly disappoints.
December 2005
Client Version Update: 0.14
Game Update Name: “The Third Fight”
Game update Date: Wednesday, December 21, 2005
- New World: Windia
- Third Job Advancement
- Level 70 equips
It was Windia which came blowing in on December 21, 2005 along with the long awaited Third Job Advancement. As content began being released specifically for level 70+ players level 70 equipment was released. Check out the flash teaser at http://image.mapleglobal.com/3rd_job/main.swf.
This Month in Our Past: October
Welcome to October’s edition of This Month in Our Past. I am pleased to say that this is the 1st anniversary of the This Month in Our Past series. This means that posting these will be quite a bit easier since I can just copy and do some small edits to last year’s posts, and update it with last year’s content.
October has truly been one of the greatest months for Global MapleStory where content updates are concerned. From the biggest update to the game in terms of sheer amount of content pre-Big Bang to the launch of the cash shop, the NXGames (Nexon) takeover and the release of the three MapleSEA-original areas: Singapore, Malaysia and Ulu City (three separate years).
October 2005
Client Version Update: 0.08
Game Update Name: -
Game Update Date: Tuesday, October 18, 2005
- Nexon logo placed in the game
- Opening of the thing that keeps the game alive, the cash shop
- Publishing service taken over by Nexon under the name NXGames
- Critical purple damage numbers
Welcome to Nexon!! Nexon officially reentered the North American market remotely from Korea on October 18, 2005 under the name ‘NXGames’. The cash shop, the feature that keeps the game free-to-play, was also opened on this date.
This Month in our Past: September
Welcome to September’s edition of This Month in Our Past.
Two new worlds, two new PQs, Cody’s promise that he has yet to fulfill, an aggressive clock (of all things…), a poorly implemented but great idea, one of the most disappointing updates ever and Shammos’ moment of glory. September has been an average month.
September 2005
Client Version Update: 0.07
Game Update Name: -
Game Update Date: Thursday, September 8, 2005
- New World – Broa
- Cody and the Theme Park quest
-End of the Mark of the Beta giveaway
It was GlobalMS’s third world, Broa, added in September 2005. This came along with Cody’s promise of a great theme park that the players are still waiting for six years later and the end of the Mark of the Beta giveaway.
